Catch and winreal graded Pokémon cards.
Buy an orb — the ball you throw — from $2 and throw it at a card roaming the island. Your odds are shown before every throw: a cheap card is close to a coin flip, a grail is a long shot. Catch it and the real graded card lands in your wallet.
Get a wallet with some SOL
Walking around the island is free. To buy anything you need a Solana wallet with a little SOL in it — that is the money the game moves in.
Buy an orb and throw it
Orbs start at $2. Before every throw the screen shows that card's value and your exact odds — cheap cards are close to a coin flip, the expensive ones are a long shot. Prefer a straight bet? A 1v1 costs $47 right now.
The card is really yours
Win one and the real graded card moves to your wallet — a physical card in insured storage, not a picture. Keep it, sell it, trade it, or bet it again.
This is a real-money game — you must be 18+, you can lose what you spend, and every result is checkable.
One island. Four ways to play.
Explore free, then play your way — every mode pays out in real graded cards, straight to your wallet.
Explore & Catch
→Walking the island is free. Catching a real card starts at $2.
Walk the island for free — nine areas, caves, a boat to a second map, and a bike.
Cards roam the grass, water, and caves. Buy an orb from $2, throw it, and see your odds first.
Wild card fragments, caught the same way. Six of a tier swap for one real graded card.
Join one of four teams and play the weekly team war. Put your best cards on display for visitors.
Battle
→Pay an entry, or put a card you own on the line. Winner takes the card.
Pay the live entry and coin-flip another player for a real graded card. The average win is about 1.5× the entry.
Put 1–3 of your own graded cards up, or take someone else's bet. Winner takes every card.
Put one of your cards up and out-play a live opponent — no luck, just reads. Winner takes both cards.
Challenge a Gym Leader, take the gym, and hold it. Whoever is champion collects from the next challenger.
Collect & Trade
→Cards you win are really yours — buy, sell, and swap them with other players.
The live list of every graded card the game is holding. Approved owners can add their own at a price they set.
Buy cards from other players, list the ones you have won, or swap collections straight across.
Every player gets a public page — cards, wins, badges — to share or look up in game.
The $GYM Token
→Stake the game's token for free orbs each day. Buybacks come out of real revenue.
Stake $GYM in the Bank and claim free Poké Balls daily — Silver earns 1 if you have played that week, Gold 2. Gold also earns extra on busy days.
3% of what the house makes buys $GYM on the open market. Every buy is a public transaction.
Hats, tops, shoes, and auras for your overworld trainer — bought by burning $GYM. Bike and boat unlocks, too.
Browse every card, live.
Every graded Pokémon card the game is holding. See the full list and the biggest wins so far.
Open the vault→How it all works.
What Gym Showdown is, what it costs, how a card actually gets into your wallet, and how you can check any result yourself.
About the game→